Worklog for zoom*
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Hi everybody! Here i'll post the improvements of each new update i'll release. >>Current version 0.35.2: .load until x*y sized level .real-time anisotropic filtering (temporally removed) .fire and stone-wood friction GFX .stone-wood hit SFX .three qualities of textures: normal, low and very-low .matrix collision system .start menu added .snow GFX for freezing crates .camera zoom .teleport crate added (which looks like a blowing machine) .love crate added .toxic crate added .code improved >>TODO: .impact GFX .displacement (friction) SFX .fire SFX .mp3 musics .improve some behaviours of the mobile crates .add perhaps stencil shadows .add HUD .add dust GFX while displacments of crates .enhance the content of a level file .add special crates Do you wish some demos, screenshots or in-game footage? Go there (in french): http://www.blitz3dfr.com/phpfrench/e107_forum/viewthread.php?tid=1945 Or here for the last demo: http://family21.free.fr/CMDemo.exe |