Worklog for Valorden
Worklog 1
Return to Worklogs
| ||
I have finished a simple AI for the computer. So far it can only do
simple tasks such as 'spotting a player'(as showen below) and walk to a
selected destination. To-do list: Implement fighting system Add ability to buy units Incorporate maps into game Advance the AI ----------------------------------------------- |
| ||
My most recent project (i'm in the middle of 5.. :o) ) is Raid! will be
strategy game with the familiar buy-and-upgrade feature that strategy
games have become accustomed to. Only in Raid! you won't be building
structures to get access to a new branch of units. You will be
defending your castle from hordes of monsters (story will be up later).
If you fail to defend your castle and they reach your king - you lose.
I plan to make this game both single and multi-player. The idea of the game can't be fully understood until it has been played. Here are some early screen shots. I still have lots to do: Start-up menu: Actual game area: ----------------------------------------------- |
| ||
I felt creative last night while deciding on what my next project would
be. While brainstorming I decided to make a 2d hybrid platformer of
spanky's quest, lemmings, and a little bit of bejeweled. It may sound
like a complex game, but what I have planned is actually really simple
and hopefully fun. The object of the game is to locate all of the gems in each level, which hold captive forest creatures, and free them. Once they have been freed from the gem(s) they will make their way to a 'exit' lemmings style(sorta). There will be a number of things blocking their path, it's up to you to control a mouse-the hero and make a path clear of danger. I have a little mock up of the game so far: So far i've done the art myself. Hopefully I will be able to find a talented pixel artist who can redo the art to really make the game come to life. I have a story for the game in progress. It's pretty straight forward to get to the game play. It'll be posted up next entry. ----------------------------------------------- |