Worklog for Duckstab[o]

Getting Physical

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So What can you do(Posted 2011-03-05)
At the start the levels are very simple the Engine needs fixing the client wants it working until they can buy there replacement

Placing Planks
You will start with Simple Planks using these you will need to create a path for the power ball to travel in order for it to reach the power cell

Pivots
These T shape Pieces can alter the course of the next power ball

RubberBoards these cause the powerballs to bounce

Window 7 Home Premium
Q6600 4*3.199Ghz
Single Nvidia G260 768mb DDR3 (Soon to be two :) )
780i XFX mobo
21 Viewsonic 16/10
4gb Ram
1.5tb harddrive

My Game Space Home Page

All about the Rank(Posted 2011-03-05)
Ranks will help you on your progress over the course of the game

You will start the Game with $0 the main currency of the game

Complete a level and you will recieve $250
depending on the levels difficulty

in addition to the $250 fund you will earn Cp(Construction Points

PayDay = $250 * Difficulty
CP (Difficulty * Stars)
Getting 5 stars in a Achievement grants 50cp $250
getting 21 stars gives £2500 250cp

So for a level 1 Difficulty
MaxWin
$3750 = ($250*1)+($250*4)+$2500
Cp321 = (1cp*21)+(50cp*4)+250cp
MinWin
$250
Cp1 = 1*Stars

These achievements will be scaled to match playability in further developements

Window 7 Home Premium
Q6600 4*3.199Ghz
Single Nvidia G260 768mb DDR3 (Soon to be two :) )
780i XFX mobo
21 Viewsonic 16/10
4gb Ram
1.5tb harddrive

My Game Space Home Page

The GameDesign(Posted 2011-03-05)
The Core Element of the game is Physics

Each Level will consist of
a. Complete Target
b. Timed Target
c. Score Target
d. Budget Target
e. Bonus Target

a = a single achievement
b,c,d,e give ranks


a. redirect the energy ball to the power powercell

b. Ranked time 60,70,80,90,100+

c. Score 50k 30k 20k 10k 5k

d. Budget spending 1000,2000,3000,5000,10000

e. Release the Bonus Balls 4,3,2,1,0

this will determine your overall rank
G,G+,-F,F,F+,E-,E,E+,D-,D ,D+ ,C- ,C ,C+ ,B- ,B , B+ ,A-,A ,S, SS

Window 7 Home Premium
Q6600 4*3.199Ghz
Single Nvidia G260 768mb DDR3 (Soon to be two :) )
780i XFX mobo
21 Viewsonic 16/10
4gb Ram
1.5tb harddrive

My Game Space Home Page

The projects tools(Posted 2011-03-05)
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Coding:
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Blitzmax + Blide Sp1
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Modules
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Ignition framework
Box2d
~~~~~~~~~~~~~~~~~~~~

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Graphics
#######
PS6
Gimp
Inkscape
~~~~~~~~~~~~~~~~~~~~

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Audio
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FruityLoops
~~~~~~~~~~~~~~~~~~~~

Window 7 Home Premium
Q6600 4*3.199Ghz
Single Nvidia G260 768mb DDR3 (Soon to be two :) )
780i XFX mobo
21 Viewsonic 16/10
4gb Ram
1.5tb harddrive

My Game Space Home Page