Worklog for Defoc8
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Working on a semi large project now - a collection of tools combined into a single editor. Sprite sequence selection and control - Sound mapped to keyframes - physical properties - and collision hull definition. Ok its hardly a tool chain - but this is first in a series of editors i will be developing for future projects...or thats the plan. AMD Athlon 64 2.8ghz X2 nvidia geforce 8600 512mb 2gb ddr2 800 XP pro .o0( u smell funny! )0o. |