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Tome3D Public Execution Begins(Posted 2004-07-16)
A week or so ago, I mentioned building Tome3D, well it's progressing slowly, personally issuses going on (new baby).

Had to stop work on the main editor, as I was thinking when I was coding it, there are going to be things I don't know about that I should include that is going to send this code out the window, well I was right, I've discovered that Animation will break the main app to much and make it far more complex than it needed to be.

And I am still messing around with GUI's interfaces;

BlitzUI


Then there's Noel Cower's gui that he has in development at the moment, and is including gadgets that he thinks are good additions that I request from time to time, but rather than wait for him, I'll use what is out there.


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