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Cleaning and finalizing the entity structure(Posted 2005-12-27)
Well, not much to show here, so I'll just post what I'm doing and get back to work.

I sat down tonight after a week of not coding, and having announced DaRender so people would know it's comming.. and realised I needed to get my ass moving! So I started my process of finalizing the heart of the engine, the entity structure.

My work for today has so far included applying heirarchal support in the entity structure, parenting, etc. I'm moving onto replacing my ugly collision routines with the new system I put together, and adding collision response(Not physics, that's alot of stuff I havn't even started worrying about yet in reality, if at all).


See ya.
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