Worklog for Cp

RPG game...A little project.

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Still working...(Posted 2008-09-06)
I haven't updated for a while, because I was busy with real life. But, I am currently working on a display routine for the textbox, and it is going well so far. However, the routine could get long...

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Art Update!(Posted 2008-07-16)
The last stuff was terrible, wasn't it...?
Well, here is a comparison.
#1 = first draft
#2 = second
cur = the one i'm using now.


also: clarification:NOT TILE BASED.I WAS THINKING OF SOMETHING ELSE. I will be using a map file.
PS:Mods: If you can, change the title to "Alex's Adventure". I could not think of a name, so it was just a RPG. thanks!

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Scrapped!(Posted 2008-07-08)
I've decided to redo all the art as pixel art. Also, instead of individually placing the objects, i will be making a tile based map.

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Some new features...(Posted 2008-06-02)
Here is a screenshot of all the new things:

The floor of bricks is new, you can bump into the house's door and it says "You hit a door!"I rapidly created trees,just a lot of reusable stuff.
It will make deving it easier later.

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Scrolling working!(Posted 2008-06-01)
Scrolling wasn't that hard to do.I've got it working well, however, for every new object I create,I have to add scrolling into the object's code.

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Textbox scrapped.(Posted 2008-05-28)
Ok, the textbox was getting better, but its word wrap is complicated, so i'm waiting for Ross C to send me the code.
It could take a while, but trust me, its worth it.
Meanwhile,here is one other screenshot:


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TextBox...Functional.(Posted 2008-05-21)
Ok, the textbox routine is getting better. I'm going to take a break from battle stuff and do field stuff.
screenshot


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Battle System...Basic, but running.(Posted 2008-05-20)
Okay, I just started work on an RPG game.
I have done work on a test battle system, and the movement in the field.
It's not great yet, but I'm working on it.
screenshots:


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