Worklog for SytzeZ
Nameless Online RPG
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A tank with some white box men |
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We had a holiday so we couldn't work much. The chatbox is now finished. We decided to use Gandaldf.com's Blender to B3D exporter, because it supports bones. I'm now giving the bones physics when a character falls with Newton Physics Wrapper |
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The GUI uses 0 image files, every pixel is calculated in my Blitz3D
script. But it is fast, because all gadgets are rendered into image
handles. |
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I and my friend are making an online game (I'm the programmer, and he's the artist), which is going to be free You can choose between characters from all different genres, like orcs, elfs, soldiers(w/ modern weapons), aliens and more. It's going to be based on joining rooms. The concept is far from finished, but we're already developing a bit. Programs/languages we're using: - Blitz3D - PHP w/ mySQL (on the server) - Blender ...will probably become more. Things I already finished: - GUI (with buttons, sliders, input box, etc) - Preferences Window - Account system - Hall of Fame (based on points, with me on the top!) I'm now making a chatbox. |