Worklog for Leon Drake
M.O.F.E. Open Source 2d fighting engine!
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Last few updates available via svn, update listings below new screenie ;D R7: Modified the way impact sprites are created and drawn, now its a little faster and more accurate with no flickering. R6: Updated the code for displaying the Projectiles, looks good no more flickering and optimized to run a little quicker. hunting down bugs and removing them as i find them. Next item on my list is collisions. :D R5: Added more cleanups, made some MAJOR changes to the way the fighters are loaded, no more skipping frames, Faster loading time and smoother animations. Still got a ways to go, currently visible projectiles are broken due tot his change. will have those fixed soon. Collisions are a tad more precise but still need work. R4: optimized a few more things, need to fix load fighter now.. i borked it. R3: Cleaned up the code a bit here and there.. lol still a ways to go. Optimized loading to go faster and use less resources. http://www.endsoflegend.com |
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Added the source code to google code http://code.google.com/p/mofe/ Engine is playable , currently updating it. here are some screenies http://www.endsoflegend.com |