Worklog for Arowx

Ludum Dare #15

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Arggh they got me!(Posted 2009-09-05)
Well that was last weekend!

Aren't you interested in knowing what happened, well in a nutshell I had great fun doing some graphics and started putting together a level/editor then realising that the actual competition was looming I got some sleep!

During LD#15 I got carried away having fun doing the graphics, again and forgot that I was attempting to build a 48hr RTS game based on the caverns theme!

It was fun but I would definitly recommend that you go for a quick game prototype first e.g. coloured squares then work on the graphics and sound from there!

Ludum Dare 48hr entry

Test Run...(Posted 2009-08-28)
Aim to build a simple game in as short a time as possible, note that game artwork and concept has already been sketched out for...

Attack Of The Trampolining Zombie Gnomes

But no code has been written so far time now 14:17 Go!

Task One basic screen comprising
background
mouse pointer replacement

Ludum Dare 48hr entry