Worklog for Arowx

mmj

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IO Code #mmjChallenge[hJFmv2uPo3g24GMul4aObSC7LHmFhh7J](Posted 2009-08-13)
The IO code works!

Now just to do the other screens and some tidying up and new artwork and ready for beta testing!

Ludum Dare 48hr entry

Nearing Completion... or are we there yet!(Posted 2009-08-12)
Well it's progressing well now, just a couple more screens to do...

Note to self write a quick and dirty RAD screen tool for my next project...

But after a bit of a hiatus I have made some progress I even managed to use multiple inheritance today and it felt good!

What is MMJ well it's a Mah-Jong game with a little bit of a twist but not much...

I'm using GreyAliens Framework and it's been good to work with apart from me needing a screen layout editor as I seem to end up spending ages getting the screens to look the way I draw them in Xara (vector drawing package).

Well I need to build some IO code and rework the hi-score screen and level selection screen...

I was tempted to put up a screen shot but not much to see it's mah jongg!

Ludum Dare 48hr entry