Worklog for Chi3f Stadi
Worklog 1
Return to Worklogs
| ||
looks like i'm getting help from somebody with media. That is exactly what is missing. Currently V0.30 is released, but not worth to download, because there are just a few minor things i did. Now, i'm getting trouble with the BPlite library. It's not behaving as i expected. So, while requesting gameInfo from a server, you have to join the server first, which i don't like. the folder BITZ\HELP\_dev_info contains a flow diagram which shows how a client connects to a server now. -------------------------------------- http://kstadler.ch/start.html |
| ||
B.I.T.Z. can be downloaded under: http://www.blitzcoder.com/cgi-bin/showcase/showcase_showentry.pl?id=kstadler01012005142830&comments=no or http://kstadler.ch/index.php?page=bitz Please help me finish this game. Level's can be done with maplet. What happended so far: ********************** * B.I.T.Z. - Worklog * ********************** Version 0.24: - add: collisioninfo for players - add: scores - fix: a lot of things had to be fixed Version 0.23: - add: added proxysupport (http) for GNET (network.ini) - add: chatfunction (press T) - add: with the WorldEditor you can add multiple PlayerSpawns - change: when clients join a host. host sends gameinfos like mapName, gameType - new: started with gamemode "DeathMatch" - change: exchanged current Hud with AlphaGUI, see hud.bb. Version 0.22: - add: noel crower in the credits (forgot it in the first release) - change: moved GNET over to blitzbasic.com, refresh GNET every 4 mins - change: removed the hole shadow code, code is open - fix: a few things in the menu (refreshing server list) - new: network.ini (user can change network settings and disable/enable GNET) - new: main.ini (allows to change debugging and add levels) - new: items will respawn after 20 seconds Version 0.20: - initial release on blitzcoder.com 2005/01/01 -------------------------------------- http://kstadler.ch/start.html |