Worklog for Zakk
Imp Game
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-Added a TLevel type and starting incorporating a Camera system from a previous project. -Added a Delta type to implement delta timings, but right now it just limits the framerate in a crude way. -Finally made myself figure out the Framework/Import bit. -------------------- <XtiaeN>: i wear my rollerblades while i hack games, for quick getaways |
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Fixed skull glitch, reorganized code and started adding explanatory comments. Also added a TFaction type that doesn't do anything yet, and made it so that the skulls spin. -------------------- <XtiaeN>: i wear my rollerblades while i hack games, for quick getaways |
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A rewrite of an old game I made in BlitzPlus. Clip of old version: http://www.youtube.com/watch?v=U0hYbg0mkSA Images for new version found here: skull.png impgrey.png Bugs: -sometimes if two bombs are thrown at the same time by different characters they will cancel each other out. -------------------- <XtiaeN>: i wear my rollerblades while i hack games, for quick getaways |