XNA Releases
Monkey Targets Forums/XNA/XNA Releases
| ||
NinjaH is the a monkey game from memory that was released on 360. Are there any others? |
| ||
Not that I was ever able to see, quite surprising really as once the garbage issues were sorted it was a pretty solid platform |
| ||
Ah Raz, I remember reading your blog about the whole process, it was really interesting! I was hoping the same would be possible with ID@Xbox (XB1) but in another thread skid was saying probably not, which is a real shame. |
| ||
Hey nice one, thanks :) I'm disappointed with myself for not making better use of Monkey on XBLIG as looking back the process was fun and rewarding. It's a shame to hear about ID@Xbox as well |
| ||
I was hoping the same would be possible with ID@Xbox (XB1) but in another thread skid was saying probably not, which is a real shame. Why wouldn't it? Coding for XOne is just DX + XACT, basically the WinRT platform without the C# part. I glanced at the docs, and the monkey code - and its REALLY similar, changing just some flags here and there. Shame I couldn't get around (yet) to try to make a target, but I don't see why it couldn't be done. |