Referencing assemblies

Monkey Targets Forums/XNA/Referencing assemblies

Blitzbat(Posted 2011) [#1]
Hi at all!

Is it possible to include more dotnet assemblies?
I'm writing a module and need more assemblies as monkey includes.


Thanks!


marksibly(Posted 2011) [#2]
Hi,

You might be able to modify the .build project to import the assemblies, but there is no 'built in' way to do this yet.

I do want to improve the import directive and make it more bmx like, but this is tricky to do on MacOS as the xcode project files are serialized, and are hard/impossible to modify. Will probably work on it again soon though.


Blitzbat(Posted 2011) [#3]
Hi mark,

yes that's the only option I think. Maybe in the next monkey release, there is a hook for doing that?

Because if you will share modules that are using additional assemblies all users have to modify their templates.

What about a textfile named assemblies.txt to integrate them automaticly into the project?

Thanks!


matt(Posted 2011) [#4]
@marksibly I've sent you an email about modifying or generating Xcode projects programatically