JoyDown Fix
Monkey Targets Forums/PSM/JoyDown Fix
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Edit: Mark applied the fix in v77c of Monkey X. This bug fix is no longer required. Since the PSM target is open, free, not maintained, or whatever. I figured I'd write a little bug fix here for anyone who's using this target. I noticed while holding down the buttons that they would act like JoyHit. So I did some research and found out that the wrong check was being made. 1) Open targets\psm\modules\native\psmgame.cs 2) Change line 104 from GamePadButtons down=gd.ButtonsDown; to GamePadButtons down=gd.Buttons; 3) Save and close That's it. It's really pretty simple. ButtonsDown checks if the buttons were pushed this update according to the SDK Docs. |