Games not running under iOS 5.x

Monkey Targets Forums/iOS/Games not running under iOS 5.x

benmc(Posted 2013) [#1]
All my games go to black screens when trying to run under iOS 5.x devices since the v69 update. Anyone else experiencing this?

Errors referencing: symbol not found ___CFObjecCIsCollectable


benmc(Posted 2013) [#2]
I had to roll all the way back to v66 for my game to load on our iOS 5.1 device. I don't know why it wasn't loading.

The loading screen would show, but then the game would never show anything but a black screen.


silentshark(Posted 2013) [#3]
Seems like a pretty big issue.. Anyone else got this problem?


Steven(Posted 2013) [#4]
Could it be that this issue is related to the DeviceWidth/DeviceHeight bug (solved in v70e)?


silentshark(Posted 2013) [#5]
No idea.. it would be good to know if 70e allows monkey programs to run ok again on the 5.1 devices.. I suspect there's a few million of them out there :-)


arawkins(Posted 2013) [#6]
I'm able to compile and run normally with 70e on my ipod touch which is on 5.1.1. The 5.1 is simulator is working fine for me as well. I was having issues with DeviceWidth/DeviceHeight on v69, though I never got a straight black screen.


silentshark(Posted 2013) [#7]
Good news. benmc - I trust 70e has fixed things for you, too?