FileStreams under iOS
Monkey Targets Forums/iOS/FileStreams under iOS
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I'm having some troubling using FileStream under iOS (it works fine under GLFW). The following code will produce an error although the file exists (i've added *.ini to the config.monkey file filter and trans copied it successful into the ios-build folder): stream = FileStream.Open("monkey://data/test.ini, "r") If Not stream Error "File not found: " + url Return Null End After some debugging I've found out that it works if I alter Marks function FILE *fopenFile( String path,String mode ){ and add the following call before fopen is called NSString *rpath=pathForResource( path ); it works fine. Is this a bug, or do I use FileStream wrong? |