Struggling to get anything to run in iOS Simulator
Monkey Targets Forums/iOS/Struggling to get anything to run in iOS Simulator
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I build one of the diddy examples to iOS target. Then open the project in Xcode. Then I press build and run. I recevie one error: Build MonkeyGame of project MonkeyGame with configuration Debug Check dependencies [BEROR]No architectures to compile for (ARCHS=, VALID_ARCHS=i386 ppc ppc64 ppc7400 ppc970 x86_64). Also in Xcode in the overview sections it says 'Base SDK missing' Any ideas? Thanks for any help |
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So I realised I mistakenly had not updated to the latest Xcode. I am now running 4.4.1. However now when building monkey code (Diddy examples) to iOS target the ipad/phone simulator appears briefly and a pop-up box states: 'The Simulated Application Quit' with options to quit, switch SDK or relaunch. Also XCode wont seem to open any projects found in the build directory. When Opening the project I get a message: 'The document “MonkeyGame.xcodeproj” could not be opened.' Anyone else had similar issues? Thanks |
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And I solved it. Noob error. I had to create a project in Xcode first and run it. I followed first few steps of this: http://developer.apple.com/library/ios/#DOCUMENTATION/iPhone/Conceptual/iPhone101/Articles/00_Introduction.html#//apple_ref/doc/uid/TP40007514-CH1-SW1 Then everything runs direct from Monkey with iOS target selected. |