Struggling to get anything to run in iOS Simulator

Monkey Targets Forums/iOS/Struggling to get anything to run in iOS Simulator

hobo(Posted 2012) [#1]
I build one of the diddy examples to iOS target.

Then open the project in Xcode. Then I press build and run.

I recevie one error:

Build MonkeyGame of project MonkeyGame with configuration Debug

Check dependencies

[BEROR]No architectures to compile for (ARCHS=, VALID_ARCHS=i386 ppc ppc64 ppc7400 ppc970 x86_64).


Also in Xcode in the overview sections it says 'Base SDK missing'

Any ideas?

Thanks for any help


hobo(Posted 2012) [#2]
So I realised I mistakenly had not updated to the latest Xcode. I am now running 4.4.1.

However now when building monkey code (Diddy examples) to iOS target the ipad/phone simulator appears briefly and a pop-up box states:

'The Simulated Application Quit' with options to quit, switch SDK or relaunch.

Also XCode wont seem to open any projects found in the build directory. When Opening the project I get a message:

'The document “MonkeyGame.xcodeproj” could not be opened.'

Anyone else had similar issues?

Thanks


hobo(Posted 2012) [#3]
And I solved it. Noob error.

I had to create a project in Xcode first and run it.

I followed first few steps of this:

http://developer.apple.com/library/ios/#DOCUMENTATION/iPhone/Conceptual/iPhone101/Articles/00_Introduction.html#//apple_ref/doc/uid/TP40007514-CH1-SW1

Then everything runs direct from Monkey with iOS target selected.