Can't build/run reliably on iPod
Monkey Targets Forums/iOS/Can't build/run reliably on iPod
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I just grabbed an iPod Touch 4G to test on, and I'm having a few problems. I've set up all of my launch screens an icons etc, and it works OK, but when I launch the app from the iPod itself, the launch screen appears then it drops back to the home screen. Even when launching from XCode I once got "Don't know how to run. Try 'help target'". I have no clue what that means. I'm building it as a universal project (ipad/phone) for iOS3+. Tried for iPhone only, with same results. Any clues what I should be looking for to resolve this? |
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Oh.... just discovered the crash logs in organiser. Claims it failed to launch in time. Not sure how I'm going to be able to speed it up. |
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Move your loading routines into the OnUpdate phase. You are loading to much during OnCreate. |
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I sometimes get this error when deploying and launching from xcode, but find the app works fine if you just launch it on the device. I normally delete and rebuild the xcode project from Monkey and check your developer certificates are correctly applied for the device. |
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All sorted. thanks! |