Build warning. Xcode 3.2.6 - How to fix?
Monkey Targets Forums/iOS/Build warning. Xcode 3.2.6 - How to fix?
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After HTML5 and flash/flex targets, I am trying to get the iOS one working. I upgraded to Xcode3.2.6 since my version was too old for Monkey. The mojotest app builds and deploys on the simulator but there is this warning during the build: Translating mojotest /Users/philippeback/Desktop/MonkeyPro44/bin/trans_macos -target=ios -run /Users/philippeback/Desktop/MonkeyPro44/bananas/mak/mojotest/mojotest.monkey TRANS monkey compiler V1.17 Parsing... Semanting... Translating... Building... 2011-08-10 14:52:38.140 xcodebuild[28687:80b] Error loading /Developer/Platforms/iPhoneOS.platform/Developer/Library/Xcode/Plug-ins/iPhoneOS Build System Support.xcplugin/Contents/MacOS/iPhoneOS Build System Support: dlopen(/Developer/Platforms/iPhoneOS.platform/Developer/Library/Xcode/Plug-ins/iPhoneOS Build System Support.xcplugin/Contents/MacOS/iPhoneOS Build System Support, 265): Library not loaded: /System/Library/PrivateFrameworks/MobileDevice.framework/Versions/A/MobileDevice Referenced from: /Developer/usr/bin/../../Library/Frameworks//../../Platforms/iPhoneOS.platform/Developer/Library/PrivateFrameworks/DTDeviceKitBase.framework/Versions/A/DTDeviceKitBase Reason: image not found ... Any idea on why it is behaving that way and how to solve? I am no expert on Xcode. I wanted to have this right before trying out Xcode4.1 and the Lion upgrade. Until I get the app in a decent enough state, I don't need 4.1 nor Lion. |
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make sure all those paths are valid. |