Failed to create dir
Monkey Targets Forums/iOS/Failed to create dir
| ||
Finally installed Snow Leopard and updated it to 10.6.7 and now just trying Bouncy Aliens example... but I am getting the following error: Any ideas whats wrong? |
| ||
delete the build folder manually and then rebuild again, i had same problems, this worked for me |
| ||
Thanks, but it still fails... Its having trouble creating the iPhone Simulator/4.2/Applications/00C69C9A-C9DE-11DF-B3BE-5540E0D72085 folder. |
| ||
Is Xcode installed? |
| ||
Yeah. The build succeeds and I can open the project and run it in xcode fine, just cant do "everything" in Monkey/Monk... |
| ||
Have you installed the iPhone SDK? XCode usually comes with it. Or the file permissions are wrong. If I think I remember reading somewhere that some 3rd party zip tools don't set the file permissions correctly. Try and un-zip the monkey archive by double clicking it. |
| ||
Have you installed the iPhone SDK? XCode usually comes with it. Yep, code is running fine in the iPhone simulator when running from Xcode. Try and un-zip the monkey archive by double clicking it. Yep, tried this too... Think I just found a way to do it... but I think its still a bug with Monkey. I loaded up my project in XCode and compiled it for iPhone 4.2, which created the folders in iPhone Simulator/4.2, after that I can now compile and run from Monk. |
| ||
Think I just found a way to do it... but I think its still a bug with Monkey. I loaded up my project in XCode and compiled it for iPhone 4.2, which created the folders in iPhone Simulator/4.2, after that I can now compile and run from Monk. Every thing builds correctly on my machine with no errors. But when the iphone simulator fires up there's no monkey app icon or I got the disk of death. When I looked at the XCode build it was set to use SDK 3.0. The question is what is the minimum SDK target for monkey? |
| ||
This never worked to me also! But I keep the project open on XCode, and I just press play there after monkey compiles. =) |
| ||
Just a thought therevills have you tried completely removing Xcode + SDK's and re-installing? |
| ||
this was just simple for me! just create the 4.2 folder because xcode 3 has only a 4.3 folder actually |