Compressed Audio Format

Monkey Targets Forums/iOS/Compressed Audio Format

Wagenheimer(Posted 2011) [#1]
Is it possible to load any compressed audio format on iOS?

I took a look in mojo.ios.cpp and it seems that only supports wav files by now.

If it not supports, it will be implemented soon?

I have a game almost ready to publish in AppStore, the last thing I have to fix is the audio, my game is using almost 15mb of .wav files.


xzess(Posted 2011) [#2]
this would be really interesting for me also


Wagenheimer(Posted 2011) [#3]
This was already fixed! Now it supports Mp3! =)


Xaron(Posted 2011) [#4]
Hmm... aren't there license issues using MP3?

http://en.wikipedia.org/wiki/MP3#Licensing_and_patent_issues


McValdemar(Posted 2011) [#5]
Yeah, gess the best would be to have OGG support.