So MochiMedia is shutting down...

Monkey Targets Forums/Flash/So MochiMedia is shutting down...

PoliteProgrammer(Posted 2014) [#1]
So MochiMedia is shutting down:
http://mochiland.com/articles/mochi-media-winding-down-services-end-date-of-3-31-2014

Given that this seems to be the network of choice for encryption, monetization and distribution of Flash games for small-scale developers such as myself, is anyone able to advise on possible alternatives?

I'm already aware of CPMStar, but I suppose I'm a little put off by the requirement of sponsorship. If anyone has had any experiences with CPMStar or other such networks, I'd be very keen to hear about them.


Nobuyuki(Posted 2014) [#2]
Good thread about it here: http://monkeycoder.co.nz/Community/posts.php?topic=8157


Volker(Posted 2014) [#3]
I've got an email from FGL.
Perhaps a good alternative.
___________________________

** Sadly, Mochimedia is winding down, but we're here to help affected developers.
------------------------------------------------------------

Undoubtedly, most of you have heard the news that MochiMedia is closing down on March 31st 2014. We’re all sad to see them go, they've had a great impact on the community and most of us at FGL used Mochibot and Mochiads in games we developed, and both Adam and Chris remember fondly the day when the creation of FGL was announced in the Mochi forums. We wish them all the best of luck.

On a more positive note, after chatting with the Mochi team about the situation in order to see how best we can help with the unfortunate situation we decided to write up an easy “how to” guide on transitioning from Mochi services you have relied on to comparable FGL services.

Ads and Analytic's for Flash

If your game uses our GamerSafe service, then let us know and we can immediately get ads running in your game, without any work on your end.

If your game does not have GamerSafe implemented, FGL has its own Flash in-game Ad service, cleverly called FGLAds. It’s a service that aims to provide all your advertising and analytic's needs for Flash web games. FGLAds provides you with an extremely easy way to implement ads into your game.
1. First, make sure you have an account on FGL.com
2. Head over to the Ad token page (https://www.fgl.com/fglad_manager.php) , and create a token with any name you want
3. Once you have done that, paste the snippet of code in your game and you’re done!

Any stats on your games will be reported at fgl.com/reporting.php (http://www.fgl.com/reporting.php) .

Right now, ads will always show, but in the near future we are going to provide this service as analytic's-only service too, so you can use it as you might have with MochiBot in the past.

A few useful links to get started:
* FGLAd Manager (https://www.fgl.com/fglad_manager.php)
* FGLAd Reporting (https://www.fgl.com/reporting.php)
* FGLAd FAQ (https://www.fgl.com/view_library.php?page=fgl-ads-dev-faq)
* Emanuele feronato’s article (http://www.emanueleferonato.com/2013/10/22/a-new-way-to-make-money-with-your-flash-games-fgl-ads/)


Leaderboards, Microtransations, and More for Flash Games

For those of you who may have been using Mochi for things like leader boards, you will find our Gamersafe solution (https://www.gamersafe.com/) to be useful. Gamersafe has been around for more than 5 years and makes it easy for developers to implement highscores, microtransations, achievements, social sharing, and level hosting for games. GamerSafe has over 2 million registered gamers and we've got a large directory of games that already uses our services that you can check out, like Berzerk Ball 2, Swordless Ninja, Async Racing, Mechanical Commando, etc.

A few useful links to get you started:
* Gamersafe FAQ (https://www.gamersafe.com/faq.php)
* Gamersafe Developer’s Guide (https://www.gamersafe.com/developer/gamersafe_guide.php)
* Sample Gamersafe Application (https://www.gamersafe.com/download/GamerSafeTest-FB3-1.0.zip)


Mobile Game Monetisation and Distribution

While this isn't something that Mochi was offering, it’s something that a lot of developers are asking about. The Mobile Platform we offer has a huge range of features available for developers who are venturing into the Mobile universe. We offer
* Wide distribution to a large range mobile marketplaces (android, iOS, nook, etc)
* Ads on mobile
* Cross-promotion of games on mobile
* API's to plug into proprietary systems like leaderboards, achievements, etc.

We are currently still in limited sign up, so if you want to find out more about the Mobile Platform, email Adam at adam@...!

If you have any questions about transitioning from Mochi products, or questions in general, please feel free to either ask questions on our forum (https://www.fgl.com/choose_forum.php) , or email us at info@... (mailto:info@...) , or send us some feedback (https://www.fgl.com/feedback.php) .

Copyright ©2013 FGL.com, All rights reserved.
310 Wilshire Blvd 2nd Floor Santa Monica Ca 90401


CGV(Posted 2014) [#4]
I went with FGL.
They offer both ads and leaderboards and proved easy to integrate into my games. Much easier than the Mochi api was.