compile error
Monkey Targets Forums/Flash/compile error
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Hi, i am getting a compiler error on a specific line, mentioning an invalid character. The strange thing is, it works on another windows pc but not on this one :-( I already tried to rewrite the line, didnt help. Any idea? Compile Error:\n\nInvalid character in flash filename Line: Index = Clamp ( Index, 1, xInput._InputNum ) - 1 |
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ah i forgot to mention, for other targets it is also working here :-) |
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MonkeyPro32 uses embedding for Flash images and audio, and as stated in versions.txt: Flash data embedded! Will eventually be selectable. Note: flash file names must be valid identifiers for now. This means file names in your app.data folder should not contain spaces, minus signs etc. which could be your problem? |
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I get the following when running firepaint demo in flash in version 3.2 VerifyError: Error #1053: Illegal override of z in mx.core.BitmapAsset. ReferenceError: Error #1065: Variable Assets__9mojo_font is not defined. ReferenceError: Error #1065: Variable Assets__8bluspark is not defined. ReferenceError: Error #1065: Variable MonkeyGame is not defined. Also with the bouncyaliens demo |
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okee: I would guess you need to remove those demo's .build folders or start with a clean install rather than copying version32 over the top of an older install. |
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Managed to sort it, .swf files were associated with Flash 9 for some reason Only spotted that the error box had Flash 9 in the title after a lot of messing about, Changed the associated application to chrome and all is well now |