My game runs fine in HTML5 but when I try to start it in release mode Glfw3 I got a memory access violation:
** BUILD SUCCEEDED **
Monkey Runtime Error : Memory access violation
/Applications/MonkeyXPro86e/modules/mojo2/graphics.monkey<155>
/Applications/MonkeyXPro86e/modules/mojo2/graphics.monkey<430>
/Applications/MonkeyXPro86e/modules/mojo2/graphics.monkey<222>
/Applications/MonkeyXPro86e/modules/mojo2/graphics.monkey<1069>
STOPPED
This is line 155 in graphics.monkey; it's the InitMojo2 function:
glGetIntegerv GL_FRAMEBUFFER_BINDING,tmpi
What can cause this?
Mac OS X Yosemite
|