Build failed. What's wrong?

Monkey Targets Forums/Desktop/Build failed. What's wrong?

Yoda(Posted 2015) [#1]
I get these errors in the build-log. Any idea?
(I'm new to compiling for Desktop, so please explain what to do step by step)

In file included from /Users/layoutcenter/Desktop/escape/room3 pixelcraft/mcp/mcp.buildv79e/glfw/main.mm:2:
/Users/layoutcenter/Desktop/escape/room3 pixelcraft/mcp/mcp.buildv79e/glfw/main.cpp:4120:4: error: use of undeclared identifier 'app'
app->input->keyStates[i]&=0x100;
^
/Users/layoutcenter/Desktop/escape/room3 pixelcraft/mcp/mcp.buildv79e/glfw/main.cpp:4125:10: error: use of undeclared identifier 'app'
return app->updateRate;
^
/Users/layoutcenter/Desktop/escape/room3 pixelcraft/mcp/mcp.buildv79e/glfw/main.cpp:4229:19: error: use of undeclared identifier 'app'
glReadPixels(x, app->graphics->height-y ,1 ,1 ,GL_RGBA ,GL_UNSIGNED_BYTE ,pix);
^
3 errors generated.


Yeshu777(Posted 2015) [#2]
Can you post more code so we can see what you're doing?


Yoda(Posted 2015) [#3]
Found it, it was in Diddy (seemingly).

Now it says:

application requires at least Mac OS X version 10.10.0 (10.10), but is being run on 10.9.5 ( 10.9.5/13F1077), and so is exiting.

Of course I run under 10.9.5. But why it "requires" 10.10.0?


dawlane(Posted 2015) [#4]
Read http://www.monkey-x.com/Community/posts.php?topic=9073