Approved on the Mac App Store!

Monkey Targets Forums/Desktop/Approved on the Mac App Store!

SLotman(Posted 2013) [#1]
Great news for us!

I just got my game "Escape from Alcatraz" approved on the Mac App Store (using my custom GLFW target)!

So at least we know Apple will accept Monkey generated games on their Mac App Store, not only on iOS! :)

The game link: https://itunes.apple.com/us/app/escape-from-alcatraz/id682005196?ls=1&mt=12

Oh, forgot to add, I've built using the latest Monkey ^_^


rIKmAN(Posted 2013) [#2]
Congrats :)

It doesn't load for me at the moment either, maybe you have to wait a while for it to update and go "live".


SLotman(Posted 2013) [#3]
Just went live for me here :)


rIKmAN(Posted 2013) [#4]
Yep working fine here too :)


AdamRedwoods(Posted 2013) [#5]
Rockin! nice job dude.


David Casual Box(Posted 2013) [#6]
Amazing. Kudos!
You said "using my custom GLFW target". What is specific and can we submit to the MAS with the regular target?


SLotman(Posted 2013) [#7]
My custom target is the one I hacked with fullscreen/windowed mode, updated stb_image and stb_vorbis to latest versions and hacked glfw to create the window already centered on desktop (not creating the window and *then* centering, which caused the window to 'pop').

But those are only details - I think you can use the regular glfw target without problems.