I have put that setting at the beginning of the code, but Monkey is still using MSBuild by the looks of it. This is what I am getting when I compile the code.
Building the projects in this solution one at a time. To enable parallel build, please add the "/m" switch. Build started 12/03/2013 02:25:21. Project "C:\Programming\Monkey\bananas\charlie\blobmonster\blobmonster.build\glfw\vc2010\MonkeyGame.sln" on node 1 (default targets). ValidateSolutionConfiguration: Building solution configuration "Release|Win32". Project "C:\Programming\Monkey\bananas\charlie\blobmonster\blobmonster.build\glfw\vc2010\MonkeyGame.sln" (1) is building "C:\Programming\Monkey\bananas\charlie\blobmonster\blobmonster.build\glfw\vc2010\MonkeyGame.vcxproj" (2) on node 1 (default targets). C:\Programming\Monkey\bananas\charlie\blobmonster\blobmonster.build\glfw\vc2010\MonkeyGame.vcxproj(18,3): error MSB4019: The imported project "C:\Microsoft.Cpp.Default.props" was not found. Confirm that the path in the <Import> declaration is correct, and that the file exists on disk. Done Building Project "C:\Programming\Monkey\bananas\charlie\blobmonster\blobmonster.build\glfw\vc2010\MonkeyGame.vcxproj" (default targets) -- FAILED. Done Building Project "C:\Programming\Monkey\bananas\charlie\blobmonster\blobmonster.build\glfw\vc2010\MonkeyGame.sln" (default targets) -- FAILED.
Build FAILED.
"C:\Programming\Monkey\bananas\charlie\blobmonster\blobmonster.build\glfw\vc2010\MonkeyGame.sln" (default target) (1) -> "C:\Programming\Monkey\bananas\charlie\blobmonster\blobmonster.build\glfw\vc2010\MonkeyGame.vcxproj" (default target) (2) -> C:\Programming\Monkey\bananas\charlie\blobmonster\blobmonster.build\glfw\vc2010\MonkeyGame.vcxproj(18,3): error MSB4019: The imported project "C:\Microsoft.Cpp.Default.props" was not found. Confirm that the path in the <Import> declaration is correct, and that the file exists on disk.
0 Warning(s) 1 Error(s)
Time Elapsed 00:00:00.04 TRANS FAILED: Error executing 'C:\WINDOWS\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe /p:Configuration=Release /p:Platform=Win32 MonkeyGame.sln', return code=1
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