Anyone compile OpenGL20 example for OSX?

Monkey Targets Forums/Desktop/Anyone compile OpenGL20 example for OSX?

AdamRedwoods(Posted 2012) [#1]
Has anyone tested the monkey/bananas/mak/gles20cube example for OSX?
Does anyone get errors for the OpenGL extensions not found (ie. glGenRenderbuffers)?

I can't seem to tell if my install is borked or if it is something else. I'm on 10.7.3 and XCode 4.3.1 but can't tell why it's not finding the GL headers. My MacMini has only an Intel950, so the 2.0 extensions should not work, but i don't see why it cannot compile.


Beaker(Posted 2012) [#2]
Seems ok here. I'm only using monkey v59 tho. OSX 10.7.4. xCode 4.2.

I tried monkey v61b but it didn't work probably because it needs a newer xCode version.