Is there a way to detect the OS for the GLFW build
Monkey Targets Forums/Desktop/Is there a way to detect the OS for the GLFW build
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I'd like to know if it's running on Windows or Mac so I can choose a different path. Or is there an compile time variable I can check similar to the TARGET one? Thx. |
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I think what you are looking for is the HOST preprocessor http://blitz-wiki.appspot.com/Language_reference?format=mobile#preprocessor |
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AWESOME! Thx man. Docs FTW hey? |
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Does Monkey work on Linux? HOST doesn't have a Linux value so I'm guessing not. I don't use Linux at the moment but might in the future. |
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Hehe no worries as for Linux I dont think monkey works on it out of the box, but I'm sure I saw someone running it on a raspberry PI which would be linux if it worked. |
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Wow that's cool. Well I'll keep an eye on things and see it becomes available in the future. |
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Well technically you can although i haven't tried it yet. But with the functional Bmax target now, you can just take the output code and build it on BlitzMax Linux. |
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Good point. I haven't tried the BMax target yet. I'm trying to get as much stuff working in Monkey as possible first. |
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I'm actually going to try building out my current monkey project on linux this weekend. I hear its a growing platform for gamers now :). |
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Yep that's right and if you ever want to get in some kind of indie bundle, a linux build is required for some of them. |
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Alright i'm having a hell of a time getting BlitzMax to run on Linux Mint. Can't confirm if it'll work or not now :). |
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bummer. Thanks for posting back. |