V52f crash at glGenBuffers

Monkey Targets Forums/Desktop/V52f crash at glGenBuffers

Rone(Posted 2012) [#1]
Sorry, my fault..build folder not deleted^^

Hi,

since V52f my application does crash at glGenBuffers with a "Memory access violation".

The test program from the samples is not affected, but I also checked
this s3d thing...it does also crash.

Please help!

Edit:

Tested GLFW target using gles11
Win7x64
Geforce GTX 550Ti