V52f crash at glGenBuffers
Monkey Targets Forums/Desktop/V52f crash at glGenBuffers
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Sorry, my fault..build folder not deleted^^ Hi, since V52f my application does crash at glGenBuffers with a "Memory access violation". The test program from the samples is not affected, but I also checked this s3d thing...it does also crash. Please help! Edit: Tested GLFW target using gles11 Win7x64 Geforce GTX 550Ti |