OpenGL -- Easy Peazy Lemon Freezy
Monkey Targets Forums/Desktop/OpenGL -- Easy Peazy Lemon Freezy
| ||
Easy Peazy Lemon Freezy. I see potential problems, but I don't see any obstacles. I also see how this can work for Android and iOS, so...... *Updated to now use vertex arrays. example: partial module: monkeyGL.monkey monkeyGL.cpp |
| ||
Nice! You could become a god among men if you're not careful... |
| ||
This could definitely work. Android/iOS are GL-based and HTML5 has a friend called WebGL. |
| ||
Would open up a whole lot of fun if this would work on Android. Currently it doesnt compile as the doesn't recognise the method names and complains about unchecked or unsafe operations. I wish I knew more java to debug this myself. Anyone have any ideas? |
| ||
I'm still working on the Android. My triangles are off the screen, not sure why. |
| ||
That sounds great Adam. Can you give us some tips on how you got past the compile errors? |
| ||
Moved to here for other targets: http://www.monkeycoder.co.nz/Community/posts.php?topic=1818 re:tips on compiling I had to write the Android part with many hacks for Java. |