Strange output on console...

Monkey Targets Forums/Android/Strange output on console...

SLotman(Posted 2014) [#1]
I just tried running my upcoming game on Android, and to my surprise, on console I get *a lot* of this:

E/BufferQueue( 143): [SurfaceView] dequeueBuffer: min undequeued buffer count (1) exceeded (dequeued=2 undequeudCount=0)

This running the game on a Samsumg Galaxy Tab 4. Is this supposed to be normal? I'm having some performance issues compared to other platforms -on iOS / iPad2 and on PC the game runs fine.

I'm using Monkey77b for this, so I don't know if newer versions fixes this - I couldn't get newer Monkeys to compile on Android :(


Fryman(Posted 2014) [#2]
Not sure, a search says other people have had same issue but experienced no problems with the application running.
there is also talk of newer versions fixing the issue

Its possible the error and the performance are unrelated,

It might be worth working on getting it compiling to on the newer android. Just so your not trying to fix something someone else has already done the work on
Are you using JungleIDE? as I think you can setup the android environment in a semi automated way using an option in the file menu.