ANR error
Monkey Targets Forums/Android/ANR error
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I'm getting the following ANR reported in the Google Play developer console for my game: ANR Broadcast of Intent { act=android.intent.action.SCREEN_OFF flg=0x40000000 } It seems to happen, so far, for users with HTC Wildfire S phones. It looks as though the game is hanging when the phone's screen is turned off. Does anybody know of any reasons why this might be happening? |
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https://www.google.de/#q=ANR+Broadcast+of+Intent+%7B+act%3Dandroid.intent.action.SCREEN_OFF+flg%3D0x40000000+%7D My guess is that your OnCreate method takes to long to finish. |
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It seems to happen, so far, for users with HTC Wildfire S phones. Those devices are really really bad - I ended up excluding them when I published my games. |
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Thanks for the info. I'll take a look at my OnCreate method, though I'm not sure I can remove much more from it. I've not seen any problems on lower spec devices such as the Samsung Galaxy Europa. I've still not seen a problem on anything other than the HTC Wildfire S, so perhaps excluding it is the answer. |