No GetChar() on XT9 Smartphones! Bug?
Monkey Targets Forums/Android/No GetChar() on XT9 Smartphones! Bug?
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some of my users tell men, that my ingame function of enter players name does not work. On my test devices it works always perfect. Now we did some test and found out, that if "XT9 Predictive Text" is active, the monkey function does not return anything. Demonstration code: Monkey V71 Strict Import mojo Class Game Extends App Field Input$, LastChar% Method OnCreate%() SetUpdateRate 10 Return 0 End Method OnUpdate%() If KeyHit(KEY_ESCAPE) OnBack() If TouchHit(0) EnableKeyboard() Endif TextEingabe Return 0 End Method OnRender%() Cls DrawText Millisecs(),30,30 MalTextEingabe Return 0 End Method OnBack%() EndApp() Return 0 End Method MalTextEingabe:Void() Local Cursor$ If Millisecs() Mod 1000<500 Cursor="_" Endif PushMatrix Translate 250,50 Scale 1.75,2 SetColor 255,255,255 DrawText Input + Cursor, 0,0 PopMatrix End Method TextEingabe:Void() LastChar=GetChar() If LastChar<> 0 Print "NEW CHAR = !" + LastChar + "! String= !" + String.FromChar( LastChar ) + "! Player= !" + Input + "!" If LastChar>=32 Input=Input + String.FromChar( LastChar ) Elseif LastChar=CHAR_BACKSPACE If Input.Length()>0 Input=Input[..-1] Endif Elseif LastChar=CHAR_ENTER DisableKeyboard() Endif Endif End End Function Main%() New Game Return 0 End Is this a bug? Is there another way to get the keys? |
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at a glance, if monkey is looking for a key press to get the character, but the device predictive text inserts a character itself bypassing the key press call which monkey is waiting for then your code wont get those predicted characters. that's a guess, but would explain why you get no return. |
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I'm not talking about predicted characters... I don't get any character nor any key press! I get all key presses from number keys and also the RETURN is ariving. But in a chain of alphabetic characters "A" - "Z" I get nothing imediately. but when I press a number I get the first alpha character and the last number in two GetChars()... Strange! I think this is a fundamental problem and relevant for all of us, if ask for user input words in games. |