Android compile skipping directories
Monkey Targets Forums/Android/Android compile skipping directories
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I have a game that runs fine in HTML5 and on my iOS devices, and I have just tried compiling for Android. The resulting apk does not work when I test in BlueStacks, although other apks from Monkey work fine Here is the part of the log I think is the problem: -package-resources: [aapt] Creating full resource package... [aapt] (skipping dir '_down' due to ANDROID_AAPT_IGNORE pattern '_*') [aapt] (skipping dir '_down_right' due to ANDROID_AAPT_IGNORE pattern '_*') [aapt] (skipping dir '_right' due to ANDROID_AAPT_IGNORE pattern '_*') [aapt] (skipping dir '_up' due to ANDROID_AAPT_IGNORE pattern '_*') [aapt] (skipping dir '_up_right' due to ANDROID_AAPT_IGNORE pattern '_*') [aapt] (skipping dir '_down' due to ANDROID_AAPT_IGNORE pattern '_*') [aapt] (skipping dir '_down_right' due to ANDROID_AAPT_IGNORE pattern '_*') [aapt] (skipping dir '_right' due to ANDROID_AAPT_IGNORE pattern '_*') [aapt] (skipping dir '_up' due to ANDROID_AAPT_IGNORE pattern '_*') [aapt] (skipping dir '_up_right' due to ANDROID_AAPT_IGNORE pattern '_*') It looks like it is skipping my image directories because of the _ in the folder name, which is then causing a "Monkey Runtime Error : java.lang.NullPointerException" Is there any way for me to change the pattern so _ are allowed? I have looked through the compiler directives and searched on here but found nothing of relevance. Thanks in advance. |
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as i know, android convert file asset to a "java-object-asset". so that you can easy access it from code You can not begin a filename with "_" but you can use "_" somewhere else in name flash have also restrictions, you can not use many symbols so use only a..z A..Z 0..1 do not start with number |
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I hoped there would be a quicker way, but I have amended a load of folders and paths and now it works. Thanks for that dragon. |