Not really sure what's going on, but it seems like even trivial "Cls loop" sorts of apps are crashing instantly on Android 4.1+ in the Intel Atom images, the default ARM images, or AndroVM.
This is the full error I'm getting:
Starting: Intent { cmp=com.monkey/.MonkeyGame }
--------- beginning of /dev/log/main
E/AndroidRuntime( 1644):
E/AndroidRuntime( 1644): >>>>>> AndroidRuntime START com.android.internal.os.RuntimeInit <<<<<<
E/AndroidRuntime( 1644): will FindClass com/android/internal/os/RuntimeInit
--------- beginning of /dev/log/system
E/Trace ( 1654): error opening trace file: No such file or directory (2)
E/Sensors ( 282): poll__setDelay() with handle=0 ns=66667000
E/Sensors ( 282): poll__setDelay() with handle=0 ns=20000000
F/libc ( 1654): Fatal signal 11 (SIGSEGV) at 0x0000ffec (code=1), thread 1667 (Thread-135)
E/InputDispatcher( 282): channel 'a6c98988 com.monkey/com.monkey.MonkeyGame (server)' ~ Channel is unrecoverably broken and will be disposed!
E/Sensors ( 282): poll__setDelay() with handle=0 ns=66667000
It's worth nothing that it's not just my games that are crashing -- any games written in Monkey (even compiled elsewhere) are crashing. I also get this if I install Monkey apps from APKs.
Has anybody else run into this sort of issue?
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