Help With Fonts, in my Games
Monkey Targets Forums/Android/Help With Fonts, in my Games
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Please may someone put some simple and short example working with Font bigger than the defaults one. Many Thanks. |
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Use Beaker's Angelfont module. It is part of the bananas folder on the right side of your Monkey TED. To use it in your own project , you need to copy this files to the root dir of your project: angelfont.monkey kernpair.monkey char.monkey And copy this files to your project's data folder: angel_verdana.png angel_verdana.txt In your code you add: Import mojo Import angelfont Class MyGame Field font:AngelFont Method OnCreate() ... font = New AngelFont() font.LoadFont("angel_verdana") End Method OnRender() ... font.DrawText("Hello World") |
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Hey!! I wants to Say Thanks!!! a lot this help me to much. Thanks. |