Help With Fonts, in my Games

Monkey Targets Forums/Android/Help With Fonts, in my Games

Hipe(Posted 2013) [#1]
Please may someone put some simple and short example working with Font bigger than the defaults one.

Many Thanks.


Midimaster(Posted 2013) [#2]
Use Beaker's Angelfont module. It is part of the bananas folder on the right side of your Monkey TED.

To use it in your own project , you need to copy this files to the root dir of your project:

angelfont.monkey
kernpair.monkey
char.monkey


And copy this files to your project's data folder:

angel_verdana.png
angel_verdana.txt


In your code you add:

Import mojo
Import angelfont

Class MyGame
	Field font:AngelFont

	Method OnCreate()
		...		
		font = New AngelFont()
		font.LoadFont("angel_verdana")			
	End

	Method OnRender()
		...
		font.DrawText("Hello World")



Hipe(Posted 2013) [#3]
Hey!! I wants to Say Thanks!!! a lot this help me to much.

Thanks.