Android emulator: poor colour scaling
Monkey Targets Forums/Android/Android emulator: poor colour scaling
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I am doing a project using scaled rotated images, and I found the Android image (emulator, A15) was very poor compared to HTML5. On closer inspection, I found it was using only 5 bits per colour channel. I changed the emulator to lcd depth of 32, and it was slightly better... but not much! HTML5 produced much smoother transitions. Is this a 'feature' of the Android OS, or am I doing something wrong? |