Box2D usable on Android?

Monkey Targets Forums/Android/Box2D usable on Android?

MikeHart(Posted 2012) [#1]
Hi folks,

I have a game, which I want to port to Monkey. It uses simple Box2D functionality in it (gravity, apply force and collision check) and I wonder if Box2D is fast enough on Monkeys Android solution. I have a HTC Desire to test on but before I jump into the task, I would like to hear your opinions.


Volker(Posted 2012) [#2]
Short: Yes.
Long: It depends on your needs.
The garbage collection jumps in under Android 2.2 which creates
some jerking. It's better under 2.3.
I've posted a box2dscreen for use with diddy under the code section,
should help for a quickstart.


MikeHart(Posted 2012) [#3]
Thanks!