Native Open GL in Monkey
Monkey Targets Forums/Android/Native Open GL in Monkey
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I can see ANDROID_NATIVEGL_ENABLED in config.txt. Does it work on Android? How to use it? It doesn't seem to have any effect for the code. cheers Roman |
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monkey opengl es 2.0 documentation: Android notes GLES2.0 is only available on API 8 or higher. In addition, if you want to target API 8 (Android 2.2 'Froyo') and want to use vertex buffer objects, you must set the app config setting "ANDROID_NATIVE_GL_ENABLED" to "true". This will cause some 'native code' to be added to your app that works around an issue in Android API 8. Note that this is not necessary if you are targeting API 9 or higher. |