Enabling GLES20 error
Monkey Targets Forums/Android/Enabling GLES20 error
| ||
Hi guys I wanted to try the GLES20 option added to recent Monkey versions. If I add the following config to any of the Monkey demos (horsey, spiralmatrix, etc): #OPENGL_GLES20_ENABLED="true" and build for my Android device (Samsung Galaxy S 2), the app just shows: Monkey runtime error: Rendering operations can only be performed inside OnRender modules/mojo/graphics.monkey<241> modules/mojo/graphics.monkey<391> ... The stacktrace relates to: Function DebugRenderDevice() If Not renderDevice Error "Rendering operations can only be performed inside OnRender" End and Function Cls( r#=0,g#=0,b#=0 ) #If CONFIG="debug" DebugRenderDevice Does this mean Monkey is not identifying the SGS2 as a GLES20 device? |
| ||
Hi, You cannot use mojo with gles2, only gles1.1. gles2 apps must use 'pure' gl. |