Live Wallpaper - (2) - has anyone implemented?
Monkey Targets Forums/Android/Live Wallpaper - (2) - has anyone implemented?
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I didn't want to resurrect the thread below so thought I'd start a new one, hope that's ok... (original thread http://www.monkeycoder.co.nz/Community/posts.php?topic=495#3823) As the title says, has anyone implemented Live Wallpaper apps for android using monkey yet? If so, any advice on steps required to do so? from Matt |
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Will look into this. Can't be too hard... |
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Since I bought an Optimus 3D last week, I was wondering yesterday if I could use Monkey to make my own Live Wallpapers and now I found this topic. Good tempo! :) Anyway, it would be an awesome feature for Monkey to be able to compile Live Wallpaper apps. I really hope someone could help us on this one (since I don't have a clue on native android development :p ) |
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bump! :p |
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Looking at this example: http://developer.android.com/resources/samples/CubeLiveWallpaper/src/com/example/android/livecubes/cube1/CubeWallpaper1.html You first need to change the MonkeyGame class from an Activity to a WallpaperService and import android.service.wallpaper.WallpaperService... maybe the others too. And then create an Engine... It seems quite a change from a normal activity... Mojo would need to be totally redone for this to work I think... |
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mmm... too bad it's that diferent from a regular app... And since I don't have a clue on native Android development, I can only hope some Android guru would come by and save us :p |