Live Wallpaper - (2) - has anyone implemented?

Monkey Targets Forums/Android/Live Wallpaper - (2) - has anyone implemented?

matty(Posted 2012) [#1]
I didn't want to resurrect the thread below so thought I'd start a new one, hope that's ok...

(original thread http://www.monkeycoder.co.nz/Community/posts.php?topic=495#3823)

As the title says, has anyone implemented Live Wallpaper apps for android using monkey yet?

If so, any advice on steps required to do so?

from Matt


Xaron(Posted 2012) [#2]
Will look into this. Can't be too hard...


visionastral(Posted 2012) [#3]
Since I bought an Optimus 3D last week, I was wondering yesterday if I could use Monkey to make my own Live Wallpapers and now I found this topic.
Good tempo! :)

Anyway, it would be an awesome feature for Monkey to be able to compile Live Wallpaper apps. I really hope someone could help us on this one (since I don't have a clue on native android development :p )


visionastral(Posted 2012) [#4]
bump! :p


therevills(Posted 2012) [#5]
Looking at this example:

http://developer.android.com/resources/samples/CubeLiveWallpaper/src/com/example/android/livecubes/cube1/CubeWallpaper1.html

You first need to change the MonkeyGame class from an Activity to a WallpaperService and import android.service.wallpaper.WallpaperService... maybe the others too. And then create an Engine... It seems quite a change from a normal activity...

Mojo would need to be totally redone for this to work I think...


visionastral(Posted 2012) [#6]
mmm... too bad it's that diferent from a regular app...
And since I don't have a clue on native Android development, I can only hope some Android guru would come by and save us :p