Average time to load all game resources

Monkey Targets Forums/Android/Average time to load all game resources

Bladko(Posted 2011) [#1]
What is Your average loading time on android (mainly to load graphics into memory). For version 320x480 when png file takes more or less about 1 MB it takes 5 seconds to load them.

What is Your time ?

Any good ways to make it better ?


benmc(Posted 2011) [#2]
Wow, that's a huge PNG file for the dimensions.

I have been playing around and loading many 32-Bit PNG images when the game starts, and it's loading within about 2-3 seconds total on Droid 1 and Galaxy Tab. iOS takes about 5-7 seconds, looking into how to get a "splash/loading" screen to come up in place of a black screen.

I rarely have even a 320x480 png that is over 150Kb. I use Adobe Fireworks CS5, and the editable PNG itself is sometimes 5MB+ Large, but if I splice it and export as a PNG 32 it gets MUCH smaller.


Bladko(Posted 2011) [#3]
sorry my mistake
total size of all png files in project is about 1 MB for this resolution


pantson(Posted 2011) [#4]
My games takes about 5 seconds to load the all the GFX on 640*480 res.
All games I make are for this res and then scaled down on the device is needed.

I have a splash screen during the loading that is displayed for a min of 3 seconds.

thinking I may need to go higher res now as devices are getting faster and bigger.