HICOLOR_TEXTURES

Monkey Targets Forums/Android/HICOLOR_TEXTURES

dave.h(Posted 2011) [#1]
what am i missing out. i know its something to do with HICOLOR_TEXTURES . i get

[javac] symbol : variable HICOLOR_TEXTURES
[javac] location: class com.monkey.MonkeyData
[javac] if( MonkeyData.HICOLOR_TEXTURES && hasAlpha ){
[javac] ^
[javac] C:\Users\dave\Desktop\texttest\ttest.build\android\src\com\monkey\MonkeyGame.java:1140: cannot find symbol
[javac] symbol : variable HICOLOR_TEXTURES
[javac] location: class com.monkey.MonkeyData
[javac] }else if( MonkeyData.HICOLOR_TEXTURES && !hasAlpha ){
[javac] ^
[javac] C:\Users\dave\Desktop\texttest\ttest.build\android\src\com\monkey\MonkeyGame.java:1157: cannot find symbol
[javac] symbol : variable HICOLOR_TEXTURES
[javac] location: class com.monkey.MonkeyData
[javac] }else if( !MonkeyData.HICOLOR_TEXTURES && hasAlpha ){
[javac] ^
[javac] C:\Users\dave\Desktop\texttest\ttest.build\android\src\com\monkey\MonkeyGame.java:1204: cannot find symbol
[javac] symbol : variable HICOLOR_TEXTURES
[javac] location: class com.monkey.MonkeyData
[javac] }else if( !MonkeyData.HICOLOR_TEXTURES && !hasAlpha ){
[javac] ^
ERROR:
BUILD FAILED
C:\Program Files\Android\android-sdk\tools\ant\main_rules.xml:384: Compile failed; see the compiler error output for details.


and it doesnt compile now since 43 please let it be something simple.


anawiki(Posted 2011) [#2]
You're missing 'delete build folder after upgrade' :)


dave.h(Posted 2011) [#3]
every pigging time i do this.


dave.h(Posted 2011) [#4]
thanks anawiki that did it


anawiki(Posted 2011) [#5]
Let me know how big performance drop you noticed in v43....


dave.h(Posted 2011) [#6]
havent written any code to test for that yet


anawiki(Posted 2011) [#7]
You don't need to write anything to test... I just recompiled my game.


dave.h(Posted 2011) [#8]
how do you get the frame rate then?


dave.h(Posted 2011) [#9]
i recompiled my game towers in enfero using v 40 then v43 and there is a drastic difference.using v 40 it never drops below 30 even with around 60 moving sprites but using v43 it drops to 21 and thats with only 15 sprites.It gets much worse the more sprites i use.