Monkey Pixels Tutorial (simple game)
Monkey Archive Forums/Monkey Tutorials/Monkey Pixels Tutorial (simple game)
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Below is a link to a tutorial (PDF) to my game Monkey Pixels. Rather than step by step instructions on how to do something, this is a description of the source code for a simple game, containing explanation of specific parts of the game, with some general background explanation added. I have also added a link to the source code itself (in a zipfile). The following topics are discussed in the context of the example game: - contents of a monkey project folder - minimal example of a monkey main program - using states to control program flow - delta timing - static classes - abstract methods - extending classes I would like to hear about any suggestions for changes. Downloads: monkeypixels_tutorial.pdf (509 kB) monkeypixels_source.zip (20 kB) |
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Cool! Will definitely check this out when I get some time. Thanks Foppy, I`m sure that it will help many people to get to grips with Monkey. Jason. |
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Great share, thanks. |
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Fantastic Foppy :) I'll pass this on to someone |
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Foppy, thank you for this! Very generous! I will be studying this over the next few days and will share any suggestions I might come up with. |
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I looked it over, pretty good tutorial |
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Nice work Foppy, one small change though: replace telephone with mobile phone ;) |
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You are right, that does sound better. |
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I am just starting with Monkey and have been looking for something like this. It is well written and to the point. Thanks! |
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Foppy, This is a great tutorial when you are new to Monkey. Many thanks for taking the time to share it. It really helped me get started. Now, if someone could do one for Diddy like this, I would be a happy programmer! Thanks! |
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Does someone have these pdf files ? Searching for all pfd/html files with help about monkey again, need to refresh my memory about it. |
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They just moved: Source |
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thanks |
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Thank you Foppy |