My Current Rpg Project

Monkey Archive Forums/Monkey Projects/My Current Rpg Project

Pakz(Posted June) [#1]


This site will be closing soon so this will probably be my last project I post here.

After playing the rpg game from shinkiro on this forum I got motivated on doing more work on my own rpg. I took some older code and put it together and spend hours on making it look better. All the graphics are done with the code.

I currently have 3 different map displays in the game. Cave, Town and Inside a building. Each map is random.

I think I found a bug with MonkeyX also that had me looking at how to solve that for some time. Apearantly if you get an Error in Release mode and not in debugmode you need to possible change a method and turn it into a function. This solved the bug for me.

Here the current version : (Controls are on the screen - Only view and generate mode atm.)

https://cromdesi.home.xs4all.nl/html5/rpgproject/MonkeyGame.html

The code is also on my github :
https://github.com/pakz001
(The rpg project in the bottom of the list - single file)

To be added :
Entities
Items
Doors
World Map
Battle Screen
Inventory
Shop screen
More shine


Shinkiro1(Posted June) [#2]
Very cool, especially that the graphics done are in code.
I like the generated caves the most.

>> Apearantly if you get an Error in Release mode and not in debugmode you need to possible change a method and turn it into a function. This solved the bug for me.
I found that compiling in Visual Studio solved it for me (gcc kept crashing). Probably has something to with memory alignment.