Dungeon Pub Crawl!

Monkey Archive Forums/Monkey Projects/Dungeon Pub Crawl!

Grey Alien(Posted 2013) [#1]
I'm proud of this one. Only took a couple of days in Monkey using my framework.

Dungeon Pub Crawl: Drink in as many pubs as possible in this new roguelike #onegameamonth minigame. http://www.kongregate.com/games/GreyAlien/dungeon-pub-crawl

It's only basic due to the short coding time but I'm sure I could expand it a lot more now the basic engine is done.


Raul(Posted 2013) [#2]
nice. i like it, but please add a mute sound button in your games :D


AdamRedwoods(Posted 2013) [#3]
hilarious little game, nicely done.

i noticed that after roaming a little bit, it would slow down. if i went to a new dungeon, it was back to full speed.


Grey Alien(Posted 2013) [#4]
Thanks Raul. M should mute. I removed the visible mute button but probably should add it back in, just smaller.

@AdamRedwoods: Thanks, yeah, I guess it needs optimising. Fine as a GLFW exe but is slower as Flash.


rIKmAN(Posted 2013) [#5]
Cool game, only thing I would suggest is allowing KeyDown() (at some timed rate so it's not too fast) as constantly pressing the keys is a chore.


Grey Alien(Posted 2013) [#6]
Thx rIKmAN. The glfw exe has keydown but I ran into problems with that in Flash where the keys seemed to be sticking. Not sure if it's a monkey bug or Flash bug. Have raised the issue in the Flash forum. Now I uploaded a new version where you can hold cursor keys as those don't seem to stick as badly as WASD for some reason.


impixi(Posted 2013) [#7]
lol, nice.