Planet Defender - My first Monkey game

Monkey Archive Forums/Monkey Projects/Planet Defender - My first Monkey game

Tri|Ga|De(Posted 2012) [#1]
So I finished my first game called Planet Defender.

Its free and you can see it for Android here

it will be available for iOS later(waiting for Apple)
[Edit]Se post further down[/Edit

I would like to thank Mike Hart for his fantomEngine and his book, without that I don't think the game would have been made.


MikeHart(Posted 2012) [#2]
Congratulations for the release. And your kind words made me very very happy! Btw. there is another app in the android market with the same name.


silentshark(Posted 2012) [#3]
Well done on completing your first game. It runs fine on my galaxy s2. Nice and smooth.

One thought - it's usual for the back button android to take you back to the previous screen, so in the context of a game, pressing back n the title screen should exit the app. Migh be worth thinking about?

I've reviewed and rated on google play. I'm going to try to do this for all freebie android/iOS apps written in monkey and mentioned here.

Good luck on getting this onto its, it's a painful process..


silentshark(Posted 2012) [#4]
Oh, just spotted one thing you might want to change, in the description on google play

"Hope you will enjoy this little game as it is my first attempt on making a iPhone game."

:-)


Tri|Ga|De(Posted 2012) [#5]
@silent shark

Damm copy and paste.

Its corrected now.

How do I catch the back button?


silentshark(Posted 2012) [#6]
Here's the code I use to catch the back button, and exit the app

		#If TARGET="android"
		If KeyHit(KEY_ESCAPE) 
			Error "" 
		End If
		#Endif



Tri|Ga|De(Posted 2012) [#7]
Arghh. Apple rejected this game.
So now I have to alter it to please them.

I think it works fine on my iPhone, just as good as it does on my Android phone and Windows phone.


MikeHart(Posted 2012) [#8]
Why did they reject it?


Tri|Ga|De(Posted 2012) [#9]
It was difficult to play they said.
So I placed three buttons at the bottom and submitted it again.


MikeHart(Posted 2012) [#10]
No way, really? I am surprised that they complain about the difficulty of a game to play. Or did they ment that it was difficult to find out HOW to play it?


Tri|Ga|De(Posted 2012) [#11]
Could be they meant it was to hard to find out.
But one of my screenshoots showed three fingers on the screen.
One for left turn, one for right turn and one for fire.
But I put buttons on now and they can figure it out this time.

I don't even think it would be the same person testing it, different persons see it different.

I'm allready started on my next game so I don't want to use to much time on this finished game.
I'm using your fantomEngine yet again, its great.


MikeHart(Posted 2012) [#12]
Thanks!


Tri|Ga|De(Posted 2012) [#13]
Okay now its released for iPhone.

Get it here


Tri|Ga|De(Posted 2012) [#14]
My game is now available for Windows Phone.
Enjoy!


silentshark(Posted 2012) [#15]
Well done! What's the process for getting your prog from monkey code all the way thru to the windows marketplace?


MikeHart(Posted 2012) [#16]
Nice!


Tri|Ga|De(Posted 2012) [#17]
#silentshark.

Its kind of easy, just open your project in Visual Studio for Windows Phone and compile it.
Insert icon and stuff and of cause pay 99$ to Microsoft.(my next game will not be free)
Create the game on the Microsoft site, upload your and you should be good to go.

I had over 900 downloads on the first two days it was available.
Just remember to make the the back button work. Mine was rejected two times because the back button did not work correctly.